Saturday, June 13, 2015

Stop the Romans, the Battle for the Dyke at Cangames 2015

My computer is back in action so I now have to get through my backlog of Cangames reports.

First up is Stop the Romans

In this battle the Romans are rushing forward to try and seize a defensive dyke from the British before the bad weather sets in. The Roman forces are 3 divisions of mostly infantry with some engineers, light cavalry and archers. The British have 2 divisions of warband and sling and 1 division of cavalry and chariots as well as assorted light troops on the wall and a group of fanatic warband lurking behind the dyke.

The table at Cangames was quite a bit narrower than the one I used when I playtested it (as seen here). I did briefly think about getting another table but that would have made the table awkwardly wide so I had the dyke extend into the river and declared it as passable but bad going (and refused to answer any questions about the British chariots got across the dyke!)
The forces I used were the same as for the playtest -- I had hoped to add one more cavalry and one more warband to the British and one more legion to the Romans but the British reinforcements got lost on the way so I just left things as they were before. The British were set up further back from the table edge so that would be closer to the dyke if they chose to fall back to it.

The Romans could choose for each of their division to either not come on on turn 1 or to come on but have each unit roll individually for orders and to be ordered to move forward the maximum they could. All 3 Roman players choose to come on and the command rolls went pretty well for them.

The forces did get a bit mixed up like the archers charging ahead towards the British cart but most of the units came on the table.

 The British weren't quite so lucky with their rolls and one infantry division didn't move at all. The other did move up towards the Romans.

The Romans continued their march across the battlefield towards the dyke.

The British chariots charge into Roman Auxila

The battle is raging on the Roman left but on the right the British are mostly staying out of contact.

But finally, the Roman Marines fight the British warband.

 The Numidian Light Horse shows more bravery than common sense and attacks the British Cavalry
The light horse is easily driven off but the Legion are another matter altogether.

The victorious Romans resume their advance.

The Legion advances slowly to the dyke.
But due do a blunder in the command roll, the auxila advance much less cautiously and put themselves in front of the Legion
The Romans manage to get them selves sorted out and the Legion clambers up the fascine to the top of the dyke
The druid fanatics charge up the reverse slope of the dyke hoping to drive the Romans off.
The right wing of the Romans spend some time regrouping before they face the dyke.




The druid fanatics drive the romans off the dyke and charge down into the main Roman force

While on the other flank the Romans continue their more methodical advance.
After driving of the druid fanatics the romans go back up the fascine only to run into yet another druid fanatic.

But the Romans on the other side are now at the top of the dyke and there is no real opposition left on that side.

The game ended as a Roman victory but it was a hard fought battle and I think it could have gone either way.














4 comments:

  1. Great write-up Duncan...awesome looking table.

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  2. Nice looking game, beautiful table (love the fortifications) and armies...

    ReplyDelete