First up is Stop the Romans
here). I did briefly think about getting another table but that would have made the table awkwardly wide so I had the dyke extend into the river and declared it as passable but bad going (and refused to answer any questions about the British chariots got across the dyke!)
The forces did get a bit mixed up like the archers charging ahead towards the British cart but most of the units came on the table.
The druid fanatics drive the romans off the dyke and charge down into the main Roman force
The game ended as a Roman victory but it was a hard fought battle and I think it could have gone either way.